There are three main currencies in FIFA Mobile, namely FIFA Points, gems, and coins. Each currency has its own advantages and disadvantages. They are also obtained in different ways.
FIFA point is the most valuable currency in FIFA Mobile. Using FIFA Points, you can buy various items in the Store such as coins, gems, event currencies, Training XPs, Skill Boosts, Packs, Pack Bundles, and so on. Almost all items in the Store can be purchased using FIFA Points.
How do you earn FIFA Points in FIFA Mobile? In S1 and S2 couple years ago, you can collecting FIFA Points for free through daily activities, claiming event rewards, and so on. But now, FIFA Points can no longer be obtained for free. To be able to earn FIFA Points, you have to spend real money and buy it in the Store.
What are gems used for in FIFA Mobile? What can you do/buy with it? Gems or diamonds are one of the in-game currencies. You can use gems to buy packs or resources (Skill Boosts, Training XP, Coins, Rank Shards, etc) at the store or events.
You can earn gems for free by completing daily activities. You can also get it for free from the Star Pass rewards and events rewards.
Coins are the easiest currency to get on FIFA Mobile. You can earn it through rewards at VSA, H2H, Events, Daily Activities, Free Packs, and so on. You also get coins by buying and selling players on the market.
For f2p players, coins and markets are the only way to compete with p2p players (from OVR point of view). Without coins and markets, f2p players will not be able to catch up with p2p players, let alone p2w players.
In addition to FIFA Points, gems, and coins, there are other currencies from events. These currencies are usually unique for an event, so each event has different currencies.
For example, at the Summer Celebration event, there are currencies such as Beachcomber Points, Beach Party Tokens, Fishing Lures, and so on. In the Flashbacks event, there are currencies such as Flashback Points, Gallery Points, and so on.
You cannot use these event currencies outside of the event, or use it in a different event. They can only be used in the respective event.